The Early Access period for Final Fantasy XIV: Stormblood has brought on various difficulties since players have been capable to come aboard, like server congestion, crashes, and many other frustrating situations. Square Enix have published a statement from producer and director Naomi Yoshida around the official forums that goes a bit a lot more in-depth about what’s becoming carried out to help alleviate some of these troubles. He and the team have apologised for the issues caused so far during the Early Access period.
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“We sincerely apologize for the massive amount of time lost from your critical early access time throughout the weekend. We are going to continue to monitor the higher tension loads that the NA information centers are experiencing, and will continue to do our most effective so that players can play on all Worlds with stability. Once once again, we apologize for the challenges occurring for an extended volume of time,” Yoshida states.
He also noted the two troubles presently being looked at are congestion within specific instanced battle content and server crashes from concentrated stress on the Duty Finder servers. In response to congestion, instanced worlds have already been “strengthened” so that servers will allow 20,000 players to enter per hour. As far as server crashes go, the group has worked up a “temporary measure” to restore Worlds just about every 15 to 30 minutes if there’s a crash. Players are asked to buy cheap FFXIV Gil try logging back in right after that level of time has passed.
Using the official launch in the Stormblood expansion approaching, these difficulties will probably be exacerbated since there’s a entire horde of extra players joining up, so hopefully these measures will end up getting valuable.